Most players don’t end up finishing campaigns, and we want to give them better reasons-and a greater level of satisfaction-for doing so. Think Greenskin invasions or resurgences of the undead, as a few examples… New dynamic end-game scenarios: randomised mid- to late-game challenges we’re introducing to challenge the late-game steamroll-where the player is so powerful that there’s little-to-no challenge left and less of a reason to complete the campaign.A new ‘ Sea Lanes’ feature, which allow you to move armies between distant lands and continents-from one side of the map to the other-without leapfrogging them all the way across the map.Improved personal faction mechanics for a selection of the older Legendary Lords (such as Volkmar the Grim).New starting locations for 29 of the older Legendary Lords.Dedicated factions for a number of the older Legendary Lords, including: Grombrindal, Helman Ghorst, and Volkmar the Grim.Be’Lakor is now a Legendary Lord with his own faction.Access all 86 Legendary Lords from all three Total War: WARHAMMER titles.Rather, the new game mode offers a variety of new features and approaches to the combined battlefield: Immortal Empires is much more than the sum of each game’s content smashed together into a larger map.